Crystolic Potential
Spell Field

Crystolic Potential

  • Archetype:
  • Crystron

  • View:
  • 3743




All "Crystron" monsters you control gain 300 ATK and DEF. Once per turn, during the End Phase: You can draw cards equal to the number of "Crystron" Synchro Monsters you Synchro Summoned this turn.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
44± 8/ 100
Power Score
Intrinsic 42
Deck 45

Crystolic Potential — Power Evaluation

Final Score: 44 ± 8 · Confidence: Medium

  • Intrinsic: 42 · Deck: 45 · Meta: provisional
  • Primary role: Utility · Secondary: Extender

Why it scores here

The card's real value is a once-per-turn End Phase draw that scales with Crystron Synchro Summons made that turn, so it converts a Crystron board into cards, not into board presence. Its 34-deck presence and 73.5% Crystron share earn only the accessibility and deck-fit points, because guardrail 3 says frequency is not power. The 300 ATK/DEF buff, a Field Spell that is not a material body, and the archetype lock add nothing to the score.

Axis scores

Axis Score Evidence
Accessibility 50 Run in 34 of 34 sampled decks at 1.47 average copies, but no combo starter or searched data exists, so access is inferred from deck counts (observed).
Combo & Conversion 55 The draw count depends on Crystron Synchro Summons this turn, a text-based condition with no recorded combo boards to confirm the conversion rate (inferred).
Resource Economy 65 The End Phase draw is repeatable card advantage whenever Synchro Summons happen, capped at once per turn, so it nets cards in a supporting role (verified).
Effect & Interaction 10 The card has no negation, removal, or disruption clause, only a passive stat buff (verified).
Material Utility 5 A Field Spell is never a material body, and the ATK/DEF buff does not create material value, so this axis stays near zero (verified).
Resilience & Flexibility 40 It stays on the field across turns, but a single Field Spell destruction removes the draw engine and no redundancy is supplied (inferred).
Deck-Building Efficiency 45 It occupies one slot and is useful only in Crystron builds, a mild archetype restriction rather than a garnet, and extra copies are redundant while one is face-up (inferred).

Calculation

Weight profile: Utility default profile (no clean primary role); no secondary blend applied, Extender noted only as secondary. Intrinsic ≈ 42, Deck ≈ 45, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • End Phase draw converts Synchro Summons into cards, once per turn (verified)
  • Stays on the field across turns, so the draw repeats while it remains face-up (inferred)
  • Present in 34 of 34 sampled decks as a main-deck card (observed)

Weaknesses

  • Draw count is capped by Crystron Synchro Summons made that turn, so it draws nothing without them (verified)
  • Only useful in Crystron-based builds, so it has no value outside its archetype (observed)
  • Once-per-turn limit: one draw event per turn at most (verified)
  • Extra copies are dead while one Field Spell is face-up, which supports a single copy (inferred)
  • Adds nothing as material or board presence; the 300 ATK/DEF buff earns no points (inferred)

Counters / choke points

  • Field Spell destruction or replacement, which removes the draw engine (inferred)
  • Interrupting the Crystron Synchro Summon chain before the End Phase, which lowers the draw count (inferred)

Best use

Field Spell End Phase draw engine in Synchro-heavy Crystron builds. Decks: Crystron. Suggested copies: 1.

Evidence & gaps

  • Verified: All Crystron monsters you control gain 300 ATK and DEF (card text); Once per turn, during the End Phase, draw cards equal to the number of Crystron Synchro Monsters you Synchro Summoned this turn (card text); 34 of 34 sampled decks run it in the main deck at 1.47 average copies (deck stat)
  • Observed: 73.5% of sampled decks are Crystron-archetype (25 of 34); Top partners are Crystron Synchro monsters in 76 to 100% of decks (deck stat); Gameplay type 7 accounts for 85.3% of sampled decks (deck stat)
  • Inferred: Draw engine value depends on the number of Crystron Synchro Summons per turn, a text-based condition with no combo data; Field Spell replacement limits useful copies to one face-up at a time; Field-zone removal would end the draw engine
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) so archetype inclusion is inferred from the deck sample only no banlist token, assumed 3 copies (unlimited) legal copies is empty for every format format ids (7, 6, 4) are unlabeled no top_card ranking data supplied no average starter count, so DeckResilience is estimated











https://metaduelist.com/
Top